Guild Wars 2 should do some improvements in WvW
Even though WvW is a great part in Guild Wars 2 and welcomed by many players, but they should do more to make the WvW a difference in the future.
A lot of things are developed naturally as time goes on. Guild Wars 2 wants to encourage the player to have a good role positioning in world war. Everyone can see that the commander's plan, then the whole plans will be revealed by a spy. The main goal of Guild Wars 2 is to introduce more systems to encourage players to act as more roles, not only one or two. Scouts, siege masters and the defender are only part of the role they want to add. Guild Wars 2 thinks is an integral part in any server you want to succeed in the world war, so the players who have finished the quests can get a reward of some Guild Wars 2 gold or items so that they can felt the important of themselves in game.
Mob is a part of the game, it is well known by every player in any battlefield, but it cannot be the dominant part of the victory.
The big difference between Large-scale organized team and mob group is that the former has a clear direction, while the latter would run blindly. The former is fatal and efficient, but the latter is sometimes can be fatal, and most of the time they all have no strategic objectives. Guild Wars 2 want continues to encourage the growth of large-scale organized team. At the same time give some high technology practical tools to a small team to harvest that mob team with large members. They always believe that traveling follow with mob group is a very interesting thing, but it is more important for strategic and technology more than the members of the game.